notpanicking: (Default)
1. Player Information
Name (or internet handle): Cat
Current characters in Bete Noire: None Past characters in Bete Noire: None
 
2. Character Information
Name: Roxanne Ritchi
Dreamwidth Username: [personal profile] notpanicking Fandom: Megamind Image:http://images.wikia.com/dreamworks/images/d/dc/Screen_shot_2010-09-24_at_5.39.42_PM.png
Reserve: http://betenoire-admin.dreamwidth.org/5668.html?thread=2516260#cmt2516260
 
3. Character Information II
Age/Appearance: Roxanne stands approximately 5'5'' and clocks in maybe 140. She's got big blue eyes and brown hair that she keeps short and professional. She's pretty average, as far as humans go, but she does have a distinguishing feature, a little beauty mark on the right, near her chin. There's no real canon age stated, but it's a pretty safe assumption she's between 33 and 35. I usually just put her at 33, and put her birthday as November 5, the day the movie came out.

History:
http://en.wikipedia.org/wiki/Megamind
http://dreamworks.wikia.com/wiki/Roxanne_Ritchie
 
Personality:
At the beginning of the film, Roxanne first gives off the impression that she is both brave and incredibly sarcastic and snarky - when faced with weapons and alligators, she doesn’t even bat an eye and instead tells Megamind flatly that he’s ‘So predictable”. She’s a strong woman and unfazed by Megamind’s dangerous equipment and various instruments of torture and informs him his devices are ‘garish’ and ‘tacky’, though secretly she might be just a little impressed. A little.
 
It’s obvious she’s being used as a chess piece by both Megamind and Metro Man, but there is so much more to her than simply being a ‘damsel in distress’, and if you were to actually call her that to her face…
 
Well. It’s just best you don’t, hm?
 
A forthcoming and incredibly direct woman, she tends to be brutally honest... and has no problem slipping in an added dose of sarcasm when necessary (which seems to be often when dealing with Megamind – and even Metro Man). She has no hidden agenda and readily puts the city and its people before her own well being, even knowing she has no superpowers to actually stop any destruction. It’s her love for the city that fuels her passion, and her kink for truth and justice that fans her flames. Truth, honesty, loyalty and justice are incredibly important traits to Roxanne, and she refuses to bend to any kind of dark tendencies.
 
Her insatiable curiosity and amount of energy make her a force to be reckoned with, and Roxanne is a mover and a shaker, fearlessly forging ahead into new territory and dangerous situations. She doesn’t take things lying down; with Metro Man dead and Megamind neatly situated in City Hall, Roxanne takes matters into her own hands and breaks into Megamind's lair to find out his plans. She doesn’t think twice about what she’s doing or what it might lead to, only that something needs to be done because there is no one else to do it. And, with her City on the brink of destruction and everyone else fleeing, she heads directly into the hot zone to confront an overpowered supervillain with nothing but her wits and bare hands.
 
Roxanne's selflessness really shows itself towards the end of the movie, when she tries to stop said supervillain – Hal, or Titan – on her own. It backfires, but even as she’s tied to the top of Metro Tower, she still desperately tries to reason with him. She rushes headlong into many situations without first thinking out the consequences, but it’s only because she has others' best interests at heart.
 
Exceptionally stubborn and hardheaded, Roxanne is an independent woman – She lives alone, has a job that she worked for, and takes care of herself in general. She’s incredibly career-driven and goal-oriented, and very rarely backs down from something that she firmly believes in (including especially the aforementioned truth, honesty, loyalty and justice). This can sometimes get in the way of her friendships, especially when Roxanne is being particularly hard-headed about something; but her overall compassion overrules the frustrating stubbornness that goes along with knowing Roxanne, and people find that knowing her is well worth the effort.
 
She’s loyal to those she cares about and displays a certain amount of generosity and empathy throughout the film; she does try to see the good in people, even when it isn't there – unless it involves Megamind. This can be viewed as incredibly hypocritical and almost makes it easy to call her fickle, until one takes a much closer look at her ten year (possibly plus some) relationship with the villain. At first glance, she can come off as unnecessarily harsh and brutal towards him, but the fact remains that he has focused and rotated his plans around her and his game for so long that Roxanne no longer knows what a normal life might even be remotely like. What sense of normality she had before she met him is gone, and now her life revolves around the ‘game’ that he has thrown himself into and has, at some point, become a bit bitter about it.
 
Being pulled from daily routines, plans, family dinners, and even dates (though these were sparse and only at the beginning of her career – continued kidnappings put an end to those. What person in their right mind would want to be in the middle of the triangle that was Metro Man, Roxanne Ritchi, and Megamind?) on a regular basis eventually took a toll on her social life and as a result, Wayne Scott (Metro Man) is her only friend and Megamind and his loyal fish Minion her only other two companions. Because of this, Roxanne tends to lead a fairly lonely existence, though by no means is she despondent about it. Over time and once she realized that this wasn’t going to change, she accepted it and began to look at it as almost part of her job – get kidnapped, get the story, and broadcast it for the entire city to see. It became almost entertaining, once she stopped looking at it like a chore and instead chose to look at it as a game herself.
 
That did not completely stop the underlying irritation, however – this is clearly evidenced in the first five minutes when she speaks quite plainly about his lack of continuing creativity in the ‘torture device’ department. Besides – she liked the attention, but don’t tell anyone else that.
 
The most notable key personality change that Roxanne goes through during the film is her acceptance of Megamind as a person instead of a criminal jerk hell bent on taking control of the city and making her life as difficult as possible in the process. For someone so compassionate and relatively kindhearted, she can be incredibly stubborn and hard headed when it comes to the villain, though one can reasonably assume it is because he really has made her life so frustrating for so long. The tendency to remain scornful and jaded towards him, especially in regards to his motives and underlying ambitions, remains strong up until nearly the end of the movie, and this was especially strengthened when he was accidentally revealed as Bernard. Here, Roxanne loses her well maintained composure and control of her emotions and lashes out at him, delivering stinging barbs that hurt worse than anything she ever could have said previously in relation to his plans or devices.
 
However, even in the scene in the rain Roxanne admits herself that he ‘got her to care about him’, and that’s not something even she can hide. It is obvious to us as viewers that there is a deep emotion involved with Megamind even after his Big Reveal, and this is further evidenced when she allows him – reluctantly, but she does do it – access to her apartment even after he tricked her and she dumped him in the rain. It’s possibly during this brief interaction and the following several scenes involving herself and Wayne that she realizes she still cares – and possibly even admits to herself that he is a man with feelings and emotions, no matter what label he slaps onto himself.
 
Being tied to a tower and forced to call the one person that has hurt you deeply for assistance isn’t something that sits well with a person, but Roxanne does it with some semblance of class – even if she’s terrible at trying to talk people down (she is exceptionally bad at this with Hal). However, near death experiences tend to do things to people that aren’t always explainable, and it’s as she’s nearly murdered by Hal multiple times that she realizes there are more important things in life than books and covers, et all. Megamind’s contents, she finds, are very much worth getting to know and she hopes that she will survive to give him that chance.
 
Sexual Preferences/Orientation:
Roxanne is predominately heterosexual, but can lean towards instances of homosexuality, though it is fairly rare and usually involves the use of something alcoholic. While there were a few wild nights in college, she is nearly completely straight. She isn't shy about sex, though, but because of her situation with Megamind and Metro Man, the opportunity to have it is slim. Most of her time is spent being kidnapped and working, and therefore she has no time to date or even entertain the thought of being with anyone (besides lets be honest -- everyone thinks she's Metro Man's girl - who wants to compete with that?).
 
However -- just because she doesn't have a lot of it doesn't mean she doesn't love it. She is a very enthusiastic lover, and sees nothing wrong with being intimate with someone that you care very deeply for. She sees it as a part of life, a way to get close with someone and deepen the relationship further. She's not the kind of person that views it as a 'marriage only' thing, but she does view it as a sort of deep commitment and tends to only sleep with people she is very into, as opposed to casual sex.
 
...Not that she hasn't had that in her younger days, however. College and alcohol can be a toxic mix and led to several one night stands (two guys, one girl) and one pregnancy scare.
 
Because Roxanne values honesty and integrity and justice so much, she expects the same values to be in place when dealing with a lover -- she is completely monogamous and faithful and considers cheating abhorrent and dishonest, and will not put up with it from her lover. If she has an inkling, she will ask -- and will leave if she finds out she has been lied to.
 
Despite her firmness and unyielding attitude in her beliefs of monogamy and faithfulness, Roxanne can be incredibly flexible when it comes to the bedroom. She's up for most anything her lover will suggest, be it the use of toys and ropes or costumes and role-play, she's all about having fun with whoever her lover is, and is a willing participant in most anything that's suggested. She can be a dominant force, and does enjoy taking the reins and will struggle for control, but she knows there's times when vanilla is appropriate and emotional, heartfelt sex is a favorite of hers.
 
Powers:
Roxanne has no supernatural abilities to speak of. She's an ordinary human with ordinary human limitations - she's breakable, capable of deep emotion and fears. Her nosy reporter skills are just that - a skill, and while she's rather good at rooting out information and making you tell your most embarrassing stories about you, your friends, and your momma, there is no underlying superpower there.
 
Reason for playing: I've always been drawn to strong female leads, and Roxanne really isn't an exception. I was immediately pinged by how no nonsense she is, and how blasé she really is about the whole kidnapping thing. Of course, her relationship with Megamind is fabulous and fantastic and everything in between.

I really think playing her in Bete Noire would be interesting, and as far as what I'd like to do in particular with her -- well. Stirring Megamind up is always fun, and I'd like to toy around with the dark elements of the city and what it can do to both push people apart, and bring them together. Since I'm pulling her from atop the tower, she's going to be pretty confused when she arrives, since she was just about to be murdered by Titan. She'll have had enough time to be forced to call Megamind on camera, and try once more to convince Hal that this is a really bad idea. It seemed a good canon point that wouldn't drive them apart, and wouldn't overwhelm HIM at the same time.
 
4. Original Character Supplement
World History: What kind of world is your character from? This part can be short, but it must also focus on the particular character's context. What was their world like, from their point of view? If their world is vastly different, we'll expect a longer history.
Character History: Let us have a summary of the highlights, the turning points of your character's history. What was it that made them who they are?

 
5. Samples
First-Person:
Roxanne Ritchi, spy in training.
(have another, for kicks.)
Roxanne Ritchi, Reporting Live!
 
Third-Person:
Heaven is a girl I’ve got to have.
 
Third-Person #2:
NC-17 thread.

HMD

Mar. 28th, 2012 06:56 pm
notpanicking: (Default)
Your basic HMD for Roxanne -- how am I doing? Let me know here. Constructive crit only please :)

Profile

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Roxanne Ritchi

May 2012

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